/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       player_setup.h

	$Header: /game/player_setup.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef PLAYER_SETUP_H_INCLUDED
#define PLAYER_SETUP_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>

enum t_difficulty;
enum t_player_color;
enum t_town_type;

// --------------------------------------------------------
// setup information for a player
// --------------------------------------------------------
struct t_player_setup
{
	std::string		name;
	bool			human;
	t_player_color  color;
	t_town_type		alignment;
};

typedef std::vector<t_player_setup> t_player_setup_list;

#endif // PLAYER_SETUP_H_INCLUDED
